The normal is bozo. I had to use #version 3.1 to get that look (I used
POV-Ray 3.5 beta2). I know the photons don't look right but I'm still
working on that. As for the placement of the mirror, I just let POV-Ray
take care of what the output looks like :).
-Paragon
news:3BB5FC75.562D3F42@exmail.de...
> >
>
> i really like it. How did you do the wall texture? agate or something
> like that?
>
> best wishes,
>
> Robert
>
>
>
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